Starting with Incendia EX VI, the support for the surface materials shaders is available.
The current version of Incendia (EX VI), support 17 different types of surface materials (listed below).
These materials can be enabled in the Shaders section of the Render Tab.
The Surface Material Panel
- Enable Surface Material, this activates the surface material shader.
- Material Slot Arrow Buttons, These buttons are used for selecting the material slot on where the shader is applied.
- Material Selector control, You can use this control to actually select one of the material types (currently 17).
Is important to note that the surface materials can only be applied when the fractal is being exported to a image file, since it is a shader.
Surface Material Types
This is a graphical list of the supported material types: